5G-SOLUTIONS started on 1st June 2019 and aims to validate both, technological as well as business aspects of 5G providing industry verticals with ubiquitous access to forward-looking services.
Technological KPIs to be validated include target values on peak data rates, mobility, latency, density, reliability, coverage and Quality of Experience.
The main project’s aim will be realized through 6 key interdisciplinary objectives, as listed below, that are designed to address the specific technical and societal challenges regarding innovation, dissemination and sustainable business models:

Objective 1: To develop realistic, advanced and business relevant innovative use case scenarios in five key vertical industries.

Objective 2: To interface with key ICT-17 facilities 5G-VINNI and 5G-EVE and develop the technological enablers for the validation of the use cases.

Objective 3: To demonstrate the potential and the user value of advanced 5G solutions through extensive technological validation in field trials directly involving end-users in Living Labs (LLs).

Objective 4: To develop and validate the business models of the use cases in 5G-SOLUTIONS LLs, whilst ensuring long-term social acceptance and economic sustainability, extending beyond the lifespan of the project through a joint commercialisation plan.

Objective 5: To provide significant contribution to relevant 5G standardisation bodies, to relevant open source communities, to relevant industry standardisation and user/technology communities.

Objective 6: To disseminate and exploit the project’s results, to maximise the project's visibility and facilitate dissemination and communication activities, and to contribute to the objectives of the European 5G-PPP Programme.

5G Solutions will conduct advanced field trials of 20 innovative use cases, over facilities in Italy, Norway, Greece, Ireland and Belgium directly involving end-users across five significant industry vertical domains:

Factories of the Future

Smart Energy

Smart Cities

Smart Ports

Media & Entertainment

Media and Entertainment services cope with increasing demand of data rates, users connected and Quality of Service (QoS) requirements. 5G promises to provide cost-effective alternatives to today’s Content Delivery Network (CDN) approaches. Cellular has been replacing traditional uplink methods and will enable IP-based live media production as a business to grow further, supporting new business models, such as production in the cloud, at lower costs. To cover all M&E use cases 5G will seamlessly integrate services over different network technologies (fixed, wireless), topologies (including e.g. unicast, multicast and broadcast) and capabilities (e.g. caching and multi-link).

The main use cases identified in the M&E vertical are:

1: Ultra High-Fidelity Media
2: Multi CDN selection
3: On-site Live Event Experience
4: User & Machine Generated Content
5: Immersive and Integrated Media and Gaming
6: Cooperative Media Production

5G Solutions will provide significant contribution to 5G standardization such as 3GPP, ETSI, ITU-T, IETF, ONF, NGMN, EBU, etc.

Members of the 5G-SOLUTIONS project consortium are: Telecom Italia Mobile (Italy) [Coordinator], Alcatel-Lucent (Israel), Appart (Greece), Ares2T (Italy), CTTC (Spain), CyberEthicsLab (Italy), eBOS Technologies (Cyprus), Forthnet (Greece), Enel (Italy), Glambia (Ireland), IBM (Ireland), IRIS (Spain), Iren (Italy), IRT (Germany), Ericsson (Ireland), LiveU (Israel), NTNU (Norway), Orbis (Ireland), Patra University (Greece), Procter & Gamble (Belgium), PIIU (Italy), Telenor (Norway), Waterford Institute of Technology (Ireland) and Yara (Norway). 

Updates and news will be frequently posted on the project’s website during the course of the project, which will last for three years.

Your contact